The Elder Scrolls
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A BRIEF HISTORY OF CYRODIIL
 
A BRIEF HISTORY OF CYRODIIL
 
IT'S QUIET ... ALMOST TOO QUIET
 
IT'S QUIET ... ALMOST TOO QUIET
 
OBLIVION COLLECTOR'S EDITION
 
OBLIVION COLLECTOR'S EDITION
 
MAGICAL MYSTERY MEAT
 
MAGICAL MYSTERY MEAT
 
THE DARKER SIDE OF CYRODIIL
 
THE DARKER SIDE OF CYRODIIL
 
E3 - FEAR AND LOATHING IN LA
 
E3 - FEAR AND LOATHING IN LA
 
TO THE DEATH, OR TO THE PAIN?
 
TO THE DEATH, OR TO THE PAIN?
 
NOW YOU SEE ME, NOW YOU DON'T
 
NOW YOU SEE ME, NOW YOU DON'T
 
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Giant World, Four Buttons
 
Todd Howard, Morrowind Project Leader
 
Todd's ShoesTwo of the most common questions get asked are "What are the minimum specs to run the game" and "Why Xbox? How is it different?" Oddly enough these two questions have many similarities.

So what is the minimum spec? The correct answer is that until we've fully tested the game across several systems, and everything is optimized and in the game, it's hard to say. It will be lower than you'd expect, and we're adding things to let you run the game on older cards. But you'll obviously have to scale the graphics back. I'd hate to prematurely tell you a min spec that is wrong.

What I can say is this…it runs great on Xbox.

And that's the Xbox answer. Why Xbox? Because we can bring an RPG to a console unlike anyone has ever seen. We can show those Final Fantasy fans the difference.

So it runs great, but how will it play? I've read many discussions with console or PC fans smashing each other with their view. "Console games stink!", "PC Games stink!", "Consoles are only good for platform action games!", etc. The fact is that when doing a good console game vs. a good PC game there are really only a few things you need to take into account, provided what you are attempting lines up technically. For what we are doing with Morrowind, Xbox is a great technical fit. We were doing graphics for high-end PCs at the end of 2001, and Xbox is slightly better than that.

Many times a really good PC game makes a bad console game because of a bad technical fit, whether it's speed or memory. Overall the main things to take into account when doing a console game are -- 1) the controller; and 2) it's on a TV. Other than those two, the fact that it is on a console has nothing to do with "good game" or "bad game."


Todd Playing Xbox

First, the TV part. This only prohibits you from putting massive amounts of text on the screen, which you should avoid anyway, regardless of the game or platform. This obviously makes it hard to do things with lots of text or small units. Mainly strategy games.

Second, the controller. Again, bad for most classic strategy games, though I've seen some moves in the right direction. Also, historically not a great 1st person device when compared to a mouse. I don't think it ever will be. But the new controllers are made with that in mind, and the Xbox controller does a better job of first person than most everything else (with the d-pad and thumbstick across from each other).

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Bethesda Blog
 
Bethesda Blog
 
Check out what the developers are talking about.
 
 
Now Available!
 
Order Oblivion GotY for PC and Xbox 360
 

Order The Elder Scrolls IV: Oblivion Game of the Year Edition for PC and Xbox 360 at the 2K Games store.

 
 
Now Available!
 
Order Shivering Isles for Windows
 

Order The Elder Scrolls IV: Shivering Isles for Windows at Take2games.com

 
 
Now Available!
 
Official Oblivion Plugins at www.OblivionDownloads.com
 

Download official Oblivion plug-ins for PC at OblivionDownloads.com

 
 
Soundtrack
 
Morrowind and Oblivion Soundtrack Available through DirectSong
 
The Oblivion and Morrowind soundtracks are now available to buy for the first time anywhere; exclusively through DirectSong.
 
 
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Art
 
Art
 
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